Project Silence v2.1
Game Design Document
Last Updated: 2024-11-10
Game Concept
Project Silence is a stealth-action game set in a film noir world. The game follows a group of thieves who must navigate through a series of heists, using stealth and cunning to outwit their enemies. Whether they're sneaking through the shadows or engaging in combat to take down their targets, players will need to think on their feet to survive.
Genre
Project Silence is a stealth-action game that combines elements of stealth and combat gameplay. Players will need to use stealth and cunning to navigate through each heist, avoiding detection and outwitting their enemies.
Game Flow Summary
Project Silence is divided into a series of heists, each with its own unique challenges and objectives. Players will need to use stealth and cunning to navigate through each heist, avoiding detection and outwitting their enemies. The game will feature a mix of stealth and combat gameplay, with players able to choose their approach based on their play style.
Look and Feel
Project Silence is set in a film noir world, with a dark and gritty aesthetic that evokes the classic detective films of the 1940s and 1950s. The game will feature a mix of indoor and outdoor environments, with players able to explore a variety of locations as they navigate through each heist.
Target Audience
The target audience for Project Silence is players who enjoy stealth-action games and are looking for a challenging experience. The game is designed to appeal to players who enjoy using their wits to outsmart their enemies and prefer a more strategic approach to gameplay.