Character Design
Last Updated: 2024-11-10
Overview
The character design of Project Silence is focused on creating memorable and engaging characters that enhance the story and gameplay experience. Each character is carefully crafted to provide a unique and compelling personality, with a focus on depth, development, and player interaction. The goal of the character design is to create a diverse and dynamic cast of characters that feel alive and relatable, with their own motivations, backstories, and relationships.
Visual Style
The visual style of the characters in Project Silence is inspired by a variety of sources, including anime, manga, and video games. The characters are designed to be visually striking and distinctive, with a focus on bold expressive features. The character designs are also influenced by the setting and themes of the game, with the visual aesthetic of each character reflecting their personality, role, and backstory.
The shape language of the characters is designed to be easily recognizable, memorable, and a focus on strong silhouettes. With a highly stylized and exaggerated design, the characters are intended to stand out and be instantly recognizable, even in a crowded scene. The film noir setting of Project Silence influences the character design, with a focus on dark, moody, dramatic shapes and colors. We're merging the classic film noir aesthetic with other influences to create a unique and visually striking look for the players to enjoy.
Inspirations
Some of the visual aesthetics and character design inspirations for Project Silence include:
- Batman: The Animated Series
- Sin City
With artists like Frank Miller, Mike Mignola, and Bruce Timm as influences, the character designs will integrate these designs to make the characters bold, graphic, and iconic. The characters are designed to be instantly recognizable and visually striking, with a focus on strong, expressive poses and dynamic compositions.